The lighting overhaul is coming along. Replaced the old deferred transmission/translucency with an HG phase approximation to make the effects physically based to match the new art direction. The skin is just using the system here for Steamdeck title aiming for max framerate.
Not that bad, got to fix hair next
A little more detail
On a related note I’ll be releasing the native linux development with Vulkan on Steamdeck educational sample this weekend.
I was going to drop my one file "Native Linux Steamdeck with modern Vulkan in a single source file" today, but I added a few more features today instead.
— Terry Hendrix II 🏹 (@Terry_Hendrix) April 25, 2026
Basically a dynamic rendering w/ modern extensions+gltf import+input and even a crash reporter. It's intended as an… pic.twitter.com/1PJkHl7G8Z