Steamdeck update

The lighting overhaul is coming along. Replaced the old deferred transmission/translucency with an HG phase approximation to make the effects physically based to match the new art direction. The skin is just using the system here for Steamdeck title aiming for max framerate.

Not that bad, got to fix hair next

Not that bad, got to fix hair next

A little more detail

A little more detail

On a related note I’ll be releasing the native linux development with Vulkan on Steamdeck educational sample this weekend.

Still Alive